How to play the fortnite default dance on piano


HOW TO PLAY – FORTNITE – DEFAULT DANCE MUSIC (Piano Tutorial Lesson)

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Learn the exact methods Amosdoll uses to play ANY Song like Fortnite Battle Royale Default Dance Music (Turk) on the Piano by ear almost instantly WITHOUT Sheet Music by watching a series of FREE Piano Lessons here:

Or if you prefer READING, preview our “EAR MASTERY” book for FREE here:

Visit Amosdoll’s Best Piano Method website for information on all piano courses and services:

— ABOUT AMOSDOLL —

Amosdoll Music is a piano channel filled with thousands of piano covers and step by step piano tutorials on popular songs.
With both Licentiate Diploma Classical Piano qualifications; and the ability to play and teach ANY SONG in the world, my goal is to teach you how to play any song you like on the piano in 3 ways.

There are 3 different teaching methods and services I provide because I know everyone has different learning preferences:

1. Best Piano Method – Learn all the methods that ultimately allow me to play any song almost instantly without sheet music.

2. Full Song Video Lesson – Get me to make a private video lesson teaching the whole song in the form of melody and chords (similar to my YouTube Tutorials).

3. Sheet Music Transcription Service – Get me to write out the sheet music for any song or specific versions.

— SONG REQUESTS —

Want to request a song for me to play? Use my song request service:

— PIANO LIVE STREAM SCHEDULE —
Click the link below to find out what day and time for when I live stream:

— SUPPORT ME BY DONATING —

Patreon (with rewards):
PayPal: paypal.me/amosdoll

— USING MY PIANO COVERS —

You can use my piano covers in your videos as long as you credit me by linking my original video in your description of your video 🙂

Feel free to donate $5 below and I will send you the original HD mp3 piano recording file without the intro/outro or any talking:

— GET MY PENGUIN METRONOME —
Get your hands on my penguin metronome that has been with me throughout all 2000+ YouTube videos here:

— GOT QUESTIONS? LIKE MY FACEBOOK PAGE & MESSAGE ME —

— ENJOY MY OTHER PIANO PLAYLISTS —

Amosdoll’s “HOW TO PLAY” Piano Tutorials (Over 600+ Tutorials):

Amosdoll’s Paid / Patreon Dedications Piano Playlist (100+ Videos):

Amosdoll’s Five Nights At Freddy’s Piano Playlist:

Amosdoll’s Undertale OST Piano Playlist (All 120 Songs):

Amosdoll’s Video Game Music (VGM) Piano Playlist:

Amosdoll’s Anime/Japanese Songs Piano Playlist:

Amosdoll’s English Billboard & Movie Piano Playlist:

Amosdoll’s Chinese Billboard / TVB Piano Playlist:

Amosdoll’s Korean Drama / KPOP Piano Playlist:

Amosdoll’s Meme Songs Piano Playlist:

Amosdoll’s Steven Universe Piano Playlist:

Amosdoll’s Geometry Dash Piano Playlist:

Amosdoll’s EDM & Misc. Piano Playlist:

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Fortniteros.es – Disfruta con nosotros de los mejores videos de estrategias para Fortnite !! 🙂

HOW TO PLAY – FORTNITE – DEFAULT DANCE MUSIC (Piano Tutorial Lesson)

Publicado en Guías, Curiosidades y Estrategias y etiquetado consejos fortnite, estrategias fortnite, guia fortnite, trucos fortnite, tutorial fortnite.

Fortnite Default Dance Piano Notes Letters

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What's new?

Frost grenade
Attention: you can freeze your feet! Cool down your opponents with a new projectile!

Controller support in the mobile version
Added support for controllers via Bluetooth for devices that are compatible with the mobile version of the game. Fight for victory in a new way!

Weapons and items

  • Frost grenade
    • Frost Grenade knocks players back and creates an icy effect.
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    • Appears in sets of 3.
      • Maximum stock: 6 pcs.
    • Rarity: common.
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  • Cozy Campfire - Appearance Change
    • We've changed the look of the cozy campfire. Now it will be easier for players to distinguish between a burning and an extinct campfire.
  • Removed from the game
    • Bolt-action sniper rifle
    • Automatic rifle
    • Heavy Shotgun
    • PP
      • Common, Uncommon and Rare variants
  • Returned to the game
    • Silenced submachine gun
      • Common, Uncommon and Rare variants
  • Chance to find dual pistols in buildings reduced from 2. 24% to 1.38%.

Bug fixes

  • Balloons no longer collide with vehicles.
    • Fixed an issue that caused vehicles to take damage when the player used balloons while in a vehicle.

Gameplay

  • Network and memory optimization for apples and mushrooms.
  • Added unique messages when using a vehicle that will appear if a player dies or is badly injured.
  • Edit delay
    • Edit mode client enhancements are back on.
    • We had to disable them in update 7.20 because they caused a management error.
  • Fixed an issue that caused Boogie Bombs to not affect players in Stealthy Snowman Form with their feet uncovered.
  • Fixed a bug due to which, immediately after using the Stealth Snowman, the last charge was lost if there was another Stealth Snowman in another slot in the inventory.
  • Fixed a bug due to which the forced deployment of the hang glider when jumping from the bus was too close to the ground.
  • Fixed an issue that caused the X-4 Burevestnik biplane's health bar to disappear intermittently.
  • Fixed a bug due to which players could get stuck in a stealth snowman if he was nearby.
  • The amount of materials you can find in chests or on the floor has been increased from 20 to 30.
  • Materials obtained from Supply Drops increased from 40 to 60.

Corrected errors

  • Aim assist will now allow players to aim at passengers instead of vehicles.
  • Quickly switching to traps and then to weapons with the gamepad will no longer cause the player to fire or swing the pickaxe.
  • Probes carrying supply drops now take environmental damage, including explosives and biplane turrets.
  • Fixed a bug due to which, in some situations, a free wall element was displayed as a placeable item, and not as a built object.
  • Fixed a bug due to which the image was distorted when another player clung to the zipline.
  • Fixed a bug due to which there was a change in the display of visual effects when using a vehicle near a zipline.
  • Players can now successfully complete the Week 4 challenge "Fly the X-4 Stormbird Biplane in different matches".
  • The screen no longer shakes after the player has walked on an icy surface.
  • The player no longer loses the ability to rotate the X-4 Thunderbird after hitting the ground or a structure.

Events

  • Added a new tournament: Express Tournament "Architect" (solo, duo and squad modes)
    • The parameters of previous express tournaments will be valid for this tournament too.
    • Players from any team can now modify the player in this build mode.
      • We want to try this mode, but we don't know how it will work. We will be glad if you share your impressions!
  • An account of level 10 and above is now required to participate in tournaments.

Sandbox

  • The guided missile has been removed from the Sandbox.
  • Removed the supply drop that included the Spiky Stadium.
    • Thus, the possibility of obtaining a barbed stadium and impulse grenades has been removed.
    • This was due to an issue that resulted in players returning to the lobby.

Performance

Bug fixes

  • Fixed a frame rate drop that could occur when changing the view angle and rendering characters abruptly.

Sound

  • Added a sound effect for removing the pin from a grenade.

Bug fixes

  • Fixed an issue that caused the dance music to overlap with the lobby music depending on the selected volume settings.

Interface

  • When a team wins, the interface displays the number of kills made by all members of the squad.
  • Added new models to the "Switch Model" list when viewing wraps in the Battle Pass Menu and Item Shop.
  • Team colors have been changed back to blue, red, purple, and yellow to make it easier to distinguish players in LTMs like Cooking Out.
    • The icons of enemies and allies that are not in your squad, which are displayed on the minimap, have been changed.
  • The mini-map will no longer shake when rotating the camera while in the battle bus.
  • Fixed an issue where the Network Debugging Statistics UI could display an inflated Network Response value.

Bug fixes

  • Fixed a bug due to which it was impossible to select a weapon by double-clicking on the slot in the inventory after changing the slots of the hotbar.
  • Fixed a bug due to which the points of an ally were not displayed on the screen.
  • Fixed an issue with incorrect kill counts that occurred when playing in large team modes.
  • Corrected the sorting order in the complaints submission system.
  • Fixed a bug due to which some elements of the leaderboard flickered intermittently.
  • Fixed an issue where the Spectator button in the Reporting menu would only allow you to select the first player you were spectating.
  • Fixed a bug due to which the selected mode was sometimes incorrectly displayed in the corresponding menu after the player left the squad.
  • Fixed a display issue that could cause the "Pick Up" tooltip to appear after opening an ammo box.
  • Fixed the preview duration in the lobby of the Athletic Walk, Running in Place, Never Mind! and Hot Marat.

Graphics and Animation

  • Root for the Super Bowl LIII entrants by wearing the Los Angeles Rams and New England Patriots uniforms, which appeared in the champion outfit. Support your favorite team!
    • All players who have already purchased champion equipment will receive these costumes.

Replay system

Bug fixes

  • Fixed a bug that caused the weapon animation to show twice on each shot while watching the replay.
  • Fixed a bug due to which the camera and lens parameters could display incorrect initial values.
  • Fixed an issue where trying to view an outdated replay would select a different replay.
  • Fixed an issue that caused zipline players to twitch while watching a replay.
  • Fixed a bug due to which the music of the boombox did not sound during the replay.

Chat

  • You can now select one of these options instead of Live Mode.
    • Incognito mode
      • All players not in your squad will see "Incognito" instead of your name.
      • If any of the players report you through the reporting system, your account information will be attached to the message.
    • Hiding other players' names
      • All players who are not in your squad will have "Player" instead of their name.
    • Both of these options will not work when you are in a tournament match.

Bug fixes

  • Party invitation notifications are now displayed in the game mode selection menu. By accepting the invitation from the notification, you will automatically enter the appropriate mode and join this group.
  • Fixed an issue where some party members were unable to find players and would see a "Version Mismatch" error message when a party member very quickly joined, marked as ready, and started searching for players.

Mobile version

  • Mobile controller support
    • Android: Supports most Bluetooth controllers, including Steelseries Stratus XL, Gamevice, XBox1, Razer Raiju and Moto Gamepad.
    • iOS: MFi controllers such as Steelseries Nimbus and Gamevice are supported.
    • Connecting a gamepad disables phone vibration.
  • 60Hz refresh rate on some Android devices
    • We've added 60Hz support (must be enabled in game options) for some Android devices. We are working on further optimization together with partners. First of all, this mode will be available on the following devices:
    • Samsung Galaxy Note 9 (US version)
    • HONOR View20
    • Huawei Mate 20 X
  • Added audio visualization icons for vehicles and balloons.

Fixed errors

  • Fixed a bug due to which players could not build different types of buildings by simultaneously holding the build button and changing building types.
  • Fixed tool button - it no longer switches to the previously selected weapon.
  • Fixed a bug due to which the shooting button was disabled after several simultaneous pressing of other buttons.
  • Directional buttons now have a padlock icon when locked while autorunning on mobile.
  • Fixed several buttons with graphics resolution lower than others.

What's new?

Piano keys and music blocks
Make music in creative mode! Become a composer and compose your own original melodies with these new tools.

Arctic Base Presets
Build your polar station with new Creative Presets.

Islands

  • You can now change edit permissions for each player individually on your island.

Gameplay

  • Added a setting to control respawn speed.
    • The value can be set from 1 to 30 seconds.
  • Added an option to end the game.
    • The first team to destroy a certain number of opponents wins.
      • The value can be set from 1 to 10 or Off.
  • Added "When lives run out, go to team" option.
    • Now when you run out of lives, you can become a spectator or, if allowed in the game settings, transfer to another team.
    • Values: "Spectator" or "Team" (from 1 to 16).
  • The options screen that appears after finishing a game in creative mode now has buttons that allow you to instantly restart the game and return the island to its original state.
  • Increased loading speed of islands after reset.
  • The title "Game Modes" has been renamed to "Scoring" to better reflect the meaning.
  • Players who join a match that has already started are in spectator mode until it ends.

Bug fixes

  • Fixed a critical server error that occurred when an item disappeared.
  • Fixed critical server error due to lack of memory.
  • Fixed an issue that caused Storm damage to not count when the health modifier was set to "invincible".
  • In creative mode, the direction of view and the location of the players are now correctly set.
  • Players are now always looking in the same direction when spawning.
  • Fixed the Victory Royale animation when using the "Stay Alive" option.
  • Fixed the Victory Royale animation when using the Stay Alive option.
  • Fixed a bug that prevented the game from completing when the player was in spectator mode.
  • Fixed an issue where joining players were sometimes able to participate in creative games despite having reached their respawn limit.
  • Fixed an issue that sometimes caused players to return to the creative hub while in spectator mode.
  • Fixed a bug that allowed players to exit the playspace in the creative hub.

Weapons and Items

  • Frost Grenade, introduced in Battle Royale, is now available in Creative Mode.
  • The amount of wood now matches the amount of other resources in the creative consumables screen.
  • Fixed an issue that caused the Six Shooter to display the wrong rarity (color) in both the Creative weapon menu and in-game.
  • Fixed a bug due to which some balloons continued to hang in the air after they were picked up.

Creative tools and telephone

  • Added a marker for placement in situations where the player is holding copied prefabs or objects in the sky so that you can better understand where they will fall.​​​​​​​​

Bug fixes

  • Fixed bugs that allowed players to edit islands they didn't have permission to edit.
  • Fixed a bug due to which fragments of the finished element disappeared and appeared when copying an element using the phone.
  • Fixed a bug due to which the phone sometimes disappeared after the end of the game on the creative island.

Prefabricated Items

  • Added 6 Arctic Base Prefabricated Items.
  • Added arctic base kits.
  • Added a set with piano keys.
  • Added a set of music blocks.
  • Added a set of lighting, which includes torches, chemical lanterns and spotlights in 8 colors.
  • Added a set of challenges with items that disappear when the player walks through them. We will expand the capabilities of the elements from the set in future updates.
  • Added a set of random chests and ammo boxes.
    • Spawn chance is calculated according to the current rules for spawning loot in Battle Royale.
  • A windmill has been added to the farm set.
  • Expanded set of winter elements of village buildings (different colors).
  • Added a set of challenges with objects that disappear when the player walks through them. We will expand the capabilities of this set in future updates.
  • Torches now illuminate the area when shadows are disabled.

Devices

  • Added Starter Inventory device.
    • With it, you can specify what items the player will have at the beginning of the game. It works almost the same
      • as an item generator - the only difference is that items do not appear in the world, but in the inventory at the beginning of the game.
      • You can assign a device to a team so that only the selected team has items.
  • Barrier device added.
    • Place it to create a barrier that players cannot pass through.
  • Added speed converter.
    • Allows you to change the speed of the player or vehicle.
    • Available speed modes: "extremely low", "very low", "low", "normal", "high", "very high", "extremely high".
    • You can set the duration in seconds: 3, 5, 10, 20, 30, 60, 120.
  • Once an Item Spawner has created all of the items in a match, its visual effects are disabled to indicate that it is no longer active.
  • Weapons obtained from the item spawner during gameplay now contain more ammo.

Bug fixes

  • Fixed an issue that caused the item spawner to stop creating new items if the spawned item was paired with a nearby item of the same type.
  • Removed unnecessary statistics from vehicle generators.
  • Arrows no longer reload indefinitely when out of range.
  • Removed duplicate "Arrow" from traps.
  • Fixed an issue that caused a prefabricated Christmas tree to shrink when grabbed with a phone.
  • Fixed an issue where moving ice cliffs would disable collision when grabbed with a phone.
  • Fixed an issue that caused the visual effects of Area of ​​Effect to not rotate with the trap.
  • Fixed a bug due to which the incorrect wire model was displayed when setting the "Area of ​​Damage".
  • Fixed a bug where the visual effects of "Area of ​​Damage" were not displaying properly when changing the maximum borders.
  • Fixed a bug that caused the border settings of "Area of ​​Impact" to sometimes revert to default.
  • Fixed an issue preventing players from attaching Area of ​​Effect to walls.
  • Fixed a bug due to which "Area of ​​Effect" did not affect players with invincibility settings.
  • Fixed a bug due to which "Area of ​​Effect" did not affect heavily injured players.
  • Fixed an issue where traps would not be destroyed when the floor below them was recycled for resources.
  • Fixed an issue where the Ice Block effect would trigger before the player stepped on a trap space.
  • Fixed an issue where damage to a sentry with a sniper rifle in creative mode would destroy nearby sentries.
  • Fixed an issue that caused the Chinatown set lantern to fall through the map when attempting to place it on a creative island.
  • Fixed an issue that caused the vine from the Snow Set and Bush Set to fall off the map when attempting to place it on a creative island.

UI

Bug Fixes

  • Fixed an issue that caused other players to have incorrect kill counts when playing Large Team, Sandbox, and Creative modes.
  • Fixed a critical bug related to player offers.
  • Fixed an issue that sometimes caused buttons to stop working when a player received a gift while on the add friends screen.

Performance

  • Improved phone performance.
  • Fixed an issue that resulted in players experiencing frame rate drops and stability issues when placing multiple torches from the Castle Set in a small space.

What's new?

X-ray lamps
Now you can see right through them! See what these x-ray llamas are hiding!

Ghostblade
Chase your enemies... like a ghost! Complete the Frost Wars Challenge this week to earn the Wraithblade.

Missions and Mechanics

  • Frost Wars Week 5 Challenge: New Lands
    • Map and mini-map not available.
      • Survive three times for 30 minutes to earn the Week 5 Challenge Flag.
      • Survive for 30 minutes to get the Spectral Blade.
    • Available from 03:00 Moscow time on January 31st.
  • Containers no longer appear in Frost Wars chests.

Bug fixes

  • Increased the chance to find items for the 'Ray on the Roof' quest in the Canny Valley questline.
  • Items for the "Musical Materials" and "Take Two" quests now also appear in higher difficulty zones.

Interface

  • X-ray lamas have appeared in the game!
    • Llamas in the X-Ray tab of the Item Shop show all the items and upgrades they contain before they are purchased.
    • X-Ray Lamas can only be purchased one at a time.
    • The contents of the X-Ray Lamas change when the store is updated daily.
    • Attention: it will not be possible to find sets with a choice of cards
    • inside X-ray lamps
  • New ammo icons on the inventory screen.
  • Updated the tutorial pop-up to inform the player to assign buttons to actions for which they are not assigned.
  • The "Repair the Shelter" mission now displays only one decreasing health indicator instead of the shield and shelter health indicators.
    • Shelter durability indicators can now be seen on the map.
  • Players can now craft multiple items at once.

Bug fixes

  • Players no longer get stuck on the game over screen after exiting a Storm Shield mission while in progress.
  • Fixed an issue that caused all of the ceiling gas trap's damage numbers to be displayed as critical damage after the first critical hit.
  • Fixed item placement on the "Add to Collection" confirmation screen when a large number of salvaged items were returned to the player.
  • Fixed a bug due to which players who were far from the post-match statistics screen could not see the screen properly.
  • Fixed an issue with the Frost Wars exploration quest that prevented the player from being notified when the quest was completed.
  • Fixed a bug due to which the visual effects of the Storm did not disappear after completing the mission with the Storm.
  • The crafting menu now allows you to create bomb delivery paths.
  • Fixed an issue that caused slot autofill to not work when the player leveled up a Survivor in the Inspect screen.
  • Fixed a bug due to which the voting timer sometimes did not disappear from the screen.
  • Fixed an issue with scrolling when leveling up an item in the Collection Book.
  • Fixed a bug in the details panel on the llama rewards screen to show the amount of rewards received instead of the player's total number of rewards.
  • Selecting a message in the team chat radial menu and going to the team channel no longer opens the menu.
  • Fixed a bug that allowed players in the mission "Deliver the Bomb" to place building elements so that they intersect with the launcher.
  • Fixed a bug in the "Delivering the Bomb" mission that allowed enemies to pass through the warehouse and launcher.
  • Fixed a bug on the first selection attempt when the player opened the properties recombiner using the keyboard and mouse.

Performance

Fixed bugs

  • Fixed lags when switching between points on the mission selection map.

Heroes

  • Several heroes from past events have been added to the Collection Book.
    • This update includes heroes that were previously only available in the Event Store, as well as several quest heroes.
    • Heroes from the event and quest store can be placed in slots, but cannot be disposed of. These heroes do not take up space in your account inventory.

Bug fixes

  • Characters hit by an Unstable Rift now twitch in pain with the correct animation.
  • Fixed an issue that caused the Lord of Frost to pose incorrectly in the lobby.
  • Fixed a bug in the Neon Lynx Kassandra tooltip.
    • Updated description to indicate that she is a Swiftfoot subclass.
  • Fixed a bug due to which the Neon Lynx Kassandra used the wrong animation for idle in the main menu.
  • Fixed an issue that caused players to save 30% rather than 20% resources when building using the Pre-Planning and Engineering skills.

Weapons and Items

  • Added the ability to create multiple items.
    • You can now craft multiple traps, ammo, and components (such as gunpowder and duct tape) at the same time by specifying the required amount in the crafting menu.
      • All items are created at the same time, and it takes the same amount of time to create one item.
    • Players can also craft multiple low level items at the same time.
  • Grenade launchers and rocket launchers have been added to the list of possible results when using conventional and small arms conversion recipes.
    • (Including hydraulic and handicraft.)
  • Jabberwock has arrived at the weekly store.
    • Fires cannonballs that explode, creating three even more explosive mini-cannonballs.
    • Item is available from 03:00, January 31, until 03:00, February 7, Moscow time.
  • Wraithblade will be available as a Frost Wars weekly challenge reward.
    • Deals high damage. Possesses moderate repulsive force.
    • Spectral Strike: Moves to the target, deals high damage in an area. Can stun small enemies.
  • Lunge can now be cast while in the air and properly interrupts standard attacks.

Bug fixes

  • Fixed a bug that prevented throwing guided explosives that had run out of ammo.
  • Items removed from the collection book now provide upgrades and replacements when scrapped or dropped.
  • When scrapping or dropping Common, Uncommon, or Rare Blueprints, players only receive upgrades and replacements for the modifiers that the item actually has or appears on it.
  • Hit indicators no longer appear when shooting at undamaged items.
  • Cozy Campfire now heals multiple players at the same time.
  • Dragon Might tier 1 shotgun now fires the correct bullets.

Gameplay

  • All players are now notified when someone finds a Storm Chest.
  • Lightning Storms now deal damage to the affected objects instead of destroying them immediately.
  • Wards from patrols now protect against Storm's lightning.

Bug fixes

  • Storm Shield now has the same transparency in all Save the World modes.
  • Traps placed inside a storm shield retain a margin of safety when exiting and re-entering the shield.
  • The camera no longer goes underwater when the player looks down.
  • If the player uses the gamepad while fighting the Storm King, the auto-aim system will try to target weak spots if there are any.

Graphics and Animation

  • Updated the visuals for the energy trail left by Dragon Tail.

Bug fixes

  • Fixed a bug due to which uninstalled telescopes in Canny Valley, after taking damage, were displayed as installed.
  • Fixed a bug due to which explosions were not displayed when the projectiles of some rocket launchers hit the ground in Frost Wars.
  • Fixed a bug due to which some elemental rocket launchers did not display muzzle flame.

Communication

Bug fixes

  • Fixed a bug that prevented players from other modes from joining a party via an invite.

Sound

  • Updated sound effects for the map in the main menu.
    • Storm and lightning now has sound effects.
    • Added background sounds for the Team, Heroes, and Arsenal tabs.

Bug fixes

  • Music no longer restarts when switching between tabs in the item shop.
  • Fixed an issue that caused Lars' van transformation sounds to play twice.
  • Fixed an issue that caused the audio to cut out temporarily when the player skipped intro cutscenes.

General changes

  • Added matchmaking notification sounds that can play even when the game is minimized or not an active application. To do this, turn on the "Allow background sound" setting in the options menu.

Bug fixes

  • Changes have been made to the timing code for automatic weapons to reduce the performance impact on rate of fire.
  • Fixed a bug due to which some visual effects when destroying vehicles did not rotate properly, causing the destroyed vehicle to jump sharply.
  • Fixed an issue where the repair animation for a building would not always play fully when it took damage while being repaired.
  • The "leaflets" effect no longer remains on players who walk through a cornfield.
  • Fixed a bug due to which the radius of hearing of some sound sources was not the same for different platforms.

Performance

  • Optimized the performance of the Switch version (Battle Royale and Creative)
    • We now use a more efficient memory allocator for the Switch, which has drastically reduced the number of critical errors due to lack of memory.
    • Fixed jerks in the Switch version during garbage collection.
    • Improved level streaming on the Switch version, making buildings load faster.
    • Increased the texture memory pool in the Switch version by 100 MB - now blurry textures will be less common.
    • Improved GPU performance on the Switch version to allow higher resolution.
    • Since we now have more free memory, we have doubled the number of cosmetic items that appear on the screen.
  • The game can run at 60 fps:
    • Samsung Galaxy Note 9(US version)
    • HONOR View20
    • Huawei Mate 20 X
  • Powerful mobile devices now use client anticipation to reduce stutter due to network communication and motion correction.
  • Most of the projectiles fired from weapons have been optimized.

Do you want to know what issues players care about the most? Visit our new Trello Fortnite forum | Community Issues, which is located here.

Description of update 7.30 Fortnite - Fortnite

Battle Royale

Frost Grenade

Attention: you can freeze your feet! Cool down your opponents with a new projectile!

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Controller support in the mobile version

Support for controllers via Bluetooth has been added for devices with which the mobile version of the game is compatible. Fight for victory in a new way!

Weapons and items

  • Frost grenade
    • Frost Grenade knocks players back and creates an icy effect.
    • Allies, enemies and vehicles hit by a frost grenade slide for 7 seconds.
    • Appears in sets of 3.
      • Maximum stock: 6 pcs.
    • Rarity: common.
    • Found in buildings and vending machines.
  • Cozy Campfire - Appearance Change
    • We have changed the look of the cozy campfire. Now it will be easier for players to distinguish between a burning and an extinct campfire.
  • Removed from the game
    • Bolt-action sniper rifle
    • Automatic Rifle
    • Heavy Shotgun
    • PP
      • Common, Uncommon and Rare variants
  • Returned to the game
    • Silenced submachine gun
      • Common, Uncommon and Rare variants
  • Chance to find dual pistols in buildings reduced from 2. 24% to 1.38%.

Bug fixes

  • Balloons no longer collide with vehicles.
    • Fixed an issue that caused vehicles to take damage when the player used balloons while in a vehicle.

Gameplay

  • Network and memory optimization for apples and mushrooms.
  • Added unique messages when using a vehicle that will appear if a player dies or is badly injured.
  • Delay changes
    • We've given players back the ability to make changes.
    • We had to disable this feature in Update 7.20 due to an input error.
  • Fixed an issue that caused Boogie Woogie Bombs to not deal damage to players in Stealthy Snowman Form when their legs were not protected.
  • Fixed a bug due to which, immediately after using the Stealth Snowman, the last charge was lost if there was another Stealth Snowman in another slot in the inventory.
  • Fixed a bug due to which the forced deployment of the hang glider when jumping from the bus was too close to the ground.
  • Fixed an issue that caused the X-4 Burevestnik biplane's health bar to disappear intermittently.
  • Fixed a bug due to which players could get stuck in a stealth snowman if he was nearby.
  • The amount of materials you can find in chests or on the floor has been increased from 20 to 30.
  • Materials obtained from Supply Drops increased from 40 to 60.

Fixed errors

  • Aim assist will now allow players to aim at passengers instead of vehicles.
  • Quickly switching to traps and then to weapons with the gamepad will no longer cause the player to fire or swing the pickaxe.
  • Probes carrying supply drops now take environmental damage, including explosives and biplane turrets.
  • Fixed a bug due to which, in some situations, a free wall element was displayed as a placeable item, and not as a built object.
  • Fixed a bug due to which the image was distorted when another player clung to the zipline.
  • Fixed a bug due to which there was a change in the display of visual effects when using a vehicle near a zipline.
  • Players can now successfully complete the Week 4 challenge "Fly the X-4 Stormbird Biplane in different matches".
  • The screen no longer shakes after the player has walked on an icy surface.
  • The player no longer loses the ability to turn the X-4 Thunderbird after hitting the ground or a structure.

Events

  • Added a new tournament: Express Tournament "Architect" (solo, duo and squad modes)
    • The parameters of previous express tournaments will be valid for this tournament too.
    • Players from any team can now modify the player in this build mode.
      • We want to try this mode, but we don't know how it will work. We will be glad if you share your impressions!
  • An account of level 10 and above is now required to participate in tournaments.

Sandbox

  • The guided missile has been removed from the Sandbox.
  • Removed the supply drop that included the spiked stadium.
    • Thus, the possibility of obtaining a barbed stadium and impulse grenades has been removed.
    • This was due to an issue that resulted in players returning to the lobby.

Performance

Bug fixes

  • Fixed a frame rate drop that could occur when changing the view angle and rendering characters abruptly.

Sound

  • Added a sound effect for removing the pin from a grenade.

Bug fixes

  • Fixed an issue that caused the dance music to overlap with the lobby music depending on the selected volume settings.

Interface

  • When a team wins, the interface displays the number of kills made by all members of the squad.
  • Added new models to the "Switch Model" list when viewing wraps in the Battle Pass Menu and Item Shop.
  • Team colors have been changed back to blue, red, purple, and yellow to make it easier to distinguish players in LTMs like Cooking Out.
    • The icons of enemies and allies that are not in your squad, which are displayed on the minimap, have been changed.
  • The mini-map will no longer shake when rotating the camera while in the battle bus.
  • Fixed an issue where the Network Debugging Statistics UI could display an inflated Network Response value.

Bug fixes

  • Fixed a bug due to which it was impossible to select a weapon by double-clicking on the slot in the inventory after changing the slots of the hotbar.
  • Fixed a bug due to which the points of an ally were not displayed on the screen.
  • Fixed an issue with incorrect kill counts that occurred when playing in large team modes.
  • Corrected the sorting order in the complaints submission system.
  • Fixed a bug due to which some elements of the leaderboard flickered intermittently.
  • Fixed an issue where the Spectator button in the Reporting menu would only allow you to select the first player you were spectating.
  • Fixed a bug due to which the selected mode was sometimes incorrectly displayed in the corresponding menu after the player left the squad.
  • Fixed a display issue that could cause the "Pick Up" tooltip to appear after opening an ammo box.
  • Fixed the preview duration in the lobby of the Athletic Walk, Running in Place, Never Mind! and Hot Marat.

Graphics and Animation

  • Root for the Super Bowl LIII entrants by wearing the Los Angeles Rams and New England Patriots uniforms, which appeared in the champion outfit. Support your favorite team!
    • All players who have already purchased champion equipment will receive these costumes.

Replay system

Bug fixes

  • Fixed a bug due to which the animation of the weapon was shown twice for each shot while watching the replay.
  • Fixed a bug due to which the camera and lens parameters could display incorrect initial values.
  • Fixed an issue where trying to view an outdated replay would select a different replay.
  • Fixed an issue that caused zipline players to twitch while watching a replay.
  • Fixed a bug due to which the music of the boombox did not sound during the replay.

Chat

  • You can now select one of these options instead of Live Mode.
    • Incognito mode
      • All players not in your squad will see "Incognito" instead of your name.
      • If any of the players report you through the reporting system, your account information will be attached to the message.
    • Hiding other players' names
      • All players who are not in your squad will have "Player" instead of their name.
    • Both of these options will not work when you are in a tournament match.

Bug fixes

  • Party invite notifications are now displayed in the game mode selection menu. By accepting the invitation from the notification, you will automatically enter the appropriate mode and join this group.
  • Fixed an issue where some party members were unable to find players and would see a "Version Mismatch" error message when a party member very quickly joined, marked as ready, and started searching for players.

Mobile version

  • Mobile controller support
    • Android: Supports most Bluetooth controllers, including Steelseries Stratus XL, Gamevice, XBox1, Razer Raiju and Moto Gamepad.
    • iOS: MFi controllers such as Steelseries Nimbus and Gamevice are supported.
    • Connecting a gamepad disables phone vibration.
  • 60Hz refresh rate on some Android devices
    • We've added 60Hz support (must be enabled in the game options) for some Android devices. We are working on further optimization together with partners. First of all, this mode will be available on the following devices:
    • Samsung Galaxy Note 9 (US version)
    • Huawei Honor View 20
    • Huawei Mate 20 X
  • Added audio visualization icons for vehicles and balloons.

Bug fixes

  • Fixed a bug that prevented players from building different types of buildings by holding down the build button and changing building types at the same time.
  • Fixed tool button - it no longer switches to the previously selected weapon.
  • Fixed a bug due to which the shooting button was disabled after several simultaneous pressing of other buttons.
  • Directional buttons now have a padlock icon when locked while autorunning on mobile.
  • Fixed several buttons with graphics resolution lower than others.

Creative Mode

Piano Keys & Music Blocks

Make Music in Creative Mode! Become a composer and compose your own original melodies with these new tools.


Arctic Base Presets

Customize your polar station with new Creative Presets.


Islands
  • You can now change editing permissions for each player individually on your island.

Gameplay

  • Added a setting to control respawn speed.
    • The value can be set from 1 to 30 seconds.
  • Added an option to end the game.
    • The first team to destroy a certain number of opponents wins.
      • The value can be set from 1 to 10 or Off.
  • Added "When lives run out, go to team" option.
    • Now when you run out of lives, you can become a spectator or, if allowed in the game settings, transfer to another team.
    • Values: "Spectator" or "Team" (from 1 to 16).
  • The options screen that appears after finishing a game in creative mode now has buttons that allow you to instantly restart the game and return the island to its original state.
  • Increased loading speed of islands after reset.
  • The title "Game Modes" has been renamed to "Scoring" to better reflect the meaning.
  • Players who join a match that has already started are in spectator mode until it ends.

Fixed bugs

  • Fixed a critical server error that occurred when an element disappeared.
  • Fixed critical server error due to lack of memory.
  • Fixed an issue that caused Storm damage to not count when the health modifier was set to "invincible".
  • In creative mode, the direction of view and the location of the players are now correctly set.
  • Players are now always looking in the same direction when spawning.
  • Fixed the Victory Royale animation when using the "Stay Alive" option.
  • Fixed the Victory Royale animation when using the "Stay Alive" option.
  • Fixed a bug that prevented the game from completing when the player was in spectator mode.
  • Fixed an issue where joining players were sometimes able to participate in creative games despite having reached their respawn limit.
  • Fixed an issue that sometimes caused players to return to the creative hub while in spectator mode.
  • Fixed a bug that allowed players to exit the playspace in the creative hub.

Weapons and Items

  • Frost Grenade, introduced in Battle Royale, is now available in Creative Mode.
  • The amount of wood now matches the amount of other resources in the creative consumables screen.
  • Fixed an issue that caused the Six Shooter to display the wrong rarity (color) in both the Creative weapon menu and in-game.
  • Fixed a bug due to which some balloons continued to hang in the air after they were picked up.

Creative Tools & Phone

  • Added a marker to place in a situation where the player is holding copied prefabs or objects in the sky so that you can more accurately understand where they will fall.​​​​​​

Bug fixes

  • Fixed bugs that allowed players to edit islands they didn't have permission to edit.
  • Fixed a bug due to which fragments of the finished element disappeared and appeared when copying an element using the phone.
  • Fixed a bug due to which the phone sometimes disappeared after the end of the game on the creative island.

Prefabricated Items

  • Added 6 Arctic Base Prefabricated Items.
  • Added arctic base kits.
  • Added a set with piano keys.
  • Added a set of music blocks.
  • Added a set of lighting, which includes torches, chemical lanterns and spotlights in 8 colors.
  • Added a set of challenges with items that disappear when the player walks through them. We will expand the capabilities of the elements from the set in future updates.
  • Added a set of random chests and ammo boxes.
    • Spawn chance is calculated according to the current rules for spawning loot in Battle Royale.
  • A windmill has been added to the farm set.
  • Expanded set of winter elements of village buildings (different colors).
  • Added a set of challenges with objects that disappear when the player walks through them. We will expand the capabilities of this set in future updates.
  • Torches now illuminate the area when shadows are disabled.

Devices

  • Added Starter Inventory device.
    • With it, you can specify what items the player will have at the beginning of the game. It works almost the same
      • as an item generator - the only difference is that items do not appear in the world, but in the inventory at the beginning of the game.
      • You can assign a device to a team so that only the selected team has items.
  • Barrier device added.
    • Place it to create a barrier that players cannot pass through.
  • Added speed converter.
    • Allows you to change the speed of the player or vehicle.
    • Available speed modes: "extremely low", "very low", "low", "normal", "high", "very high", "extremely high".
    • You can set the duration in seconds: 3, 5, 10, 20, 30, 60, 120.
  • Once an Item Spawner has created all of the items in a match, its visual effects are disabled to indicate that it is no longer active.
  • Weapons obtained from the item spawner during gameplay now contain more ammo.

Bug fixes

  • Fixed an issue that caused the item spawner to stop creating new items if the spawned item was paired with a nearby item of the same type.
  • Removed unnecessary statistics from vehicle generators.
  • Arrows no longer reload indefinitely when out of range.
  • Removed duplicate "Arrow" from traps.
  • Fixed an issue that caused a prefabricated Christmas tree to shrink when grabbed with a phone.
  • Fixed an issue where moving ice cliffs would disable collision when grabbed with a phone.
  • Fixed a bug where the visual effects of "Area of ​​Impact" did not rotate with the trap.
  • Fixed a bug due to which the incorrect wire model was displayed when setting the "Area of ​​Damage".
  • Fixed a bug where the visual effects of "Area of ​​Damage" were not displaying properly when changing the maximum borders.
  • Fixed a bug that caused the border settings of "Area of ​​Impact" to sometimes revert to default.
  • Fixed an issue preventing players from attaching Area of ​​Effect to walls.
  • Fixed a bug due to which "Area of ​​Effect" did not affect players with invincibility settings.
  • Fixed a bug due to which "Area of ​​Effect" did not affect heavily injured players.
  • Fixed an issue where traps would not be destroyed when the floor below them was recycled for resources.
  • Fixed an issue where the Ice Block effect would trigger before the player stepped on a trap space.
  • Fixed an issue where damage to a sentry with a sniper rifle in creative mode would destroy nearby sentries.
  • Fixed an issue that caused the Chinatown set lantern to fall through the map when attempting to place it on a creative island.
  • Fixed an issue that caused the vine from the Snow Set and Bush Set to fall off the map when attempting to place it on a creative island.

UI ​​

Bug Fixes

  • Fixed an issue that caused other players to have incorrect kill counts when playing Large Team, Sandbox, and Creative modes.
  • Fixed a critical bug related to player offers.
  • Fixed an issue that sometimes caused buttons to stop working when a player received a gift while on the add friends screen.

Performance

  • Improved phone performance.
  • Fixed an issue that resulted in players experiencing frame rate drops and stability issues when placing multiple torches from the Castle Set in a small space.

Fight the Storm

X-ray Lamas

Now you can see through them! See what these x-ray llamas are hiding!

Spectral Blade

Chase your enemies... like a ghost! Complete the Frost Wars Challenge this week to earn the Wraithblade.

Missions and Mechanics

  • Frost Wars Week 5 Challenge: New Lands
    • Map and mini-map not available.
      • Survive three times for 30 minutes to earn the Week 5 Challenge Flag.
      • Survive for 30 minutes to get the Spectral Blade.
    • Available from 03:00 Moscow time on January 31st.
  • Containers no longer appear in Frost Wars chests.

Bug fixes

  • Increased the chance of finding items for the 'Ray on the Roof' quest in the Canny Valley questline.
  • Items for the "Musical Materials" and "Take Two" quests now also appear in higher difficulty zones.

Interface

  • X-ray lamas have appeared in the game!
    • Llamas in the X-Ray tab of the Item Shop show all the items and upgrades they contain before they are purchased.
    • X-Ray Lamas can only be purchased one at a time.
    • The contents of the X-Ray Lamas change when the store is updated daily.
  • New ammo icons on the inventory screen.
  • Updated the tutorial pop-up to inform the player to assign buttons to actions for which they are not assigned.
  • The "Repair the Shelter" mission now displays only one decreasing health indicator instead of the shield and shelter health indicators.
    • Shelter durability indicators can now be seen on the map.
  • Players can now craft multiple items at once.

Bug fixes

  • Players no longer get stuck at the game over screen after exiting a Storm Shield mission while in progress.
  • Fixed an issue that caused all of the ceiling gas trap's damage numbers to be displayed as critical damage after the first critical hit.
  • Fixed item placement on the "Add to Collection" confirmation screen when a large number of salvaged items were returned to the player.
  • Fixed a bug due to which players who were far from the post-match statistics screen could not see the screen properly.
  • Fixed an issue with the Frost Wars exploration quest that prevented the player from being notified when the quest was completed.
  • Fixed a bug due to which the visual effects of the Storm did not disappear after completing the mission with the Storm.
  • The crafting menu now allows you to create bomb delivery paths.
  • Fixed an issue that caused slot autofill to not work when the player leveled up a Survivor in the Inspect screen.
  • Fixed a bug due to which the voting timer sometimes did not disappear from the screen.
  • Fixed an issue with scrolling when leveling up an item in the Collection Book.
  • Fixed a bug in the details panel on the llama rewards screen to show the amount of rewards received instead of the total number of rewards the player has.
  • Selecting a message in the team chat radial menu and going to the team channel no longer opens the menu.
  • Fixed a bug that allowed players in the mission "Deliver the Bomb" to place building elements so that they intersect with the launcher.
  • Fixed a bug in the "Delivering the Bomb" mission that allowed enemies to pass through the warehouse and launcher.
  • Fixed a bug on the first selection attempt when the player opened the properties recombiner using the keyboard and mouse.

Performance

Fixed bugs

  • Fixed lags when switching between points on the mission selection map.

Heroes

  • Several heroes from past events have been added to the collection book.
    • This update includes heroes that were previously only available in the Event Store, as well as several quest heroes.
    • Heroes from the event and quest store can be placed in slots, but cannot be disposed of. These heroes do not take up space in your account inventory.

Bug fixes

  • A character that has been damaged by an Unstable Rift now flinches in pain with the correct animation.
  • Fixed an issue that caused the Lord of Frost to pose incorrectly in the lobby.
  • Fixed a bug in the Neon Lynx Kassandra tooltip.
    • Updated description to indicate that she is a Swiftfoot subclass.
  • Fixed a bug due to which the Neon Lynx Kassandra used the wrong animation for idle in the main menu.
  • Fixed an issue that caused players to save 30% rather than 20% resources when building using the Pre-Planning and Engineering skills.

Weapons and Items

  • Added the ability to create multiple items.
    • You can now craft multiple traps, ammo, and components (such as gunpowder and duct tape) at the same time by specifying the required amount in the crafting menu.
      • All items are created at the same time, and it takes the same amount of time to create one item.
    • Players can also craft multiple low level items at the same time.
  • Grenade launchers and rocket launchers have been added to the list of possible results when using conventional and small arms conversion recipes.
    • (Including hydraulic and handicraft.)
  • Jabberwock has arrived at the weekly store.
    • Fires cannonballs that explode, creating three even more explosive mini-cannonballs.
    • Item is available from 03:00, January 31, until 03:00, February 7, Moscow time.
  • Wraithblade will be available as a Frost Wars weekly challenge reward.
    • Deals high damage. Possesses moderate repulsive force.
    • Spectral Strike: Moves to the target, deals high damage in an area. Can stun small enemies.
  • Lunge can now be cast while in the air and properly interrupts standard attacks.

Bug fixes

  • Fixed a bug that prevented the launch of guided explosives that had run out of ammo.
  • Items removed from the collection book now provide upgrades and replacements when scrapped or dropped.
  • When scrapping or dropping Common, Uncommon, or Rare Blueprints, players only receive upgrades and replacements for the modifiers that the item actually has or appears on it.
  • Hit indicators no longer appear when shooting at undamaged items.
  • Cozy Campfire now heals multiple players at the same time.
  • Dragon Might tier 1 shotgun now fires the correct bullets.

Gameplay

  • All players now receive a notification when someone finds a Storm Chest.
  • Lightning Storms now deal damage to the affected objects instead of destroying them immediately.
  • Wards from patrols now protect against Storm's lightning.

Corrected errors

  • Storm Shield now has the same transparency in all Save the World modes.
  • Traps placed inside a storm shield retain a margin of safety when exiting and re-entering the shield.
  • The camera no longer goes underwater when the player looks down.
  • If the player uses the gamepad while fighting the Storm King, the auto-aim system will try to target weak spots if there are any.

Graphics and animation

  • Updated the visual effects of the energy trail left by Dragon Tail.

Bug fixes

  • Fixed a bug due to which unplaced telescopes in Canny Valley, after taking damage, were displayed as installed.
  • Fixed a bug due to which explosions were not displayed when the projectiles of some rocket launchers hit the ground in Frost Wars.
  • Fixed a bug due to which some elemental rocket launchers did not display muzzle flame.

Communication

Bug fixes

  • Fixed a bug that prevented players from other modes from joining a party via an invite.

Sound

  • Updated sound effects for the map in the main menu.
    • Storm and Lightning now has sound effects.
    • Added background sounds for the Team, Heroes, and Arsenal tabs.

Corrected errors

  • Music no longer restarts when switching between tabs in the item shop.
  • Fixed an issue that caused Lars' van transformation sounds to play twice.
  • Fixed an issue that caused the audio to cut out temporarily when the player skipped intro cutscenes.

General changes

  • Added matchmaking notification sounds that can be played even when the game is minimized or not an active application. To do this, turn on the "Allow background sound" setting in the options menu.

Bug fixes

  • Adjustments have been made to the timing code for automatic weapons to reduce the performance impact on rate of fire.
  • Fixed a bug due to which some visual effects when destroying vehicles did not rotate properly, causing the destroyed vehicle to jump sharply.
  • Fixed an issue where the repair animation for a building would not always play fully when it took damage while being repaired.
  • The "leaflets" effect no longer remains on players who walk through a cornfield.
  • Fixed a bug due to which the radius of hearing of some sound sources was not the same for different platforms.

Performance

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