How to hold joy con for just dance


Beginner Tips Every Just Dance 2022 Player Needs

The game that promises to keep everyone dancing makes a return once again with Just Dance 2022, the latest installment of the ever-popular dance rhythm video game series by Ubisoft. The series continues to prove successful for the company, even besting some of its recent Triple-A titles.

A lot of that success can be attributed to the games' broad appeal and relatively low learning curve, meaning that just about anyone with a passing interest in music or dancing can give it a shot. Not much has changed since 2021, so veteran players should have no trouble navigating its menus and loading up any of the newly added songs. But for anyone planning to try out the game for the first time, or after a long break from the series, here are a few things worth keeping in mind.

RELATED: The Best Just Dance Games Of All Time

Updated January 20, 2022, by Michael Abayomi: Just Dance 2022 continues to provide entertainment and exercise for fans young and old. We've updated this list to include two additional entries that should help both new and returning players get a hang of those trickier dance routines even faster.

7/7 Available Platforms

One of the first things anyone looking to get into Just Dance 2022 should know is on what platforms the game is available. Like most years, the latest installment of Just Dance is available to play on just about every modern console and gaming service. These include the Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Google Stadia. Wii owners have been left out though as support for the Nintendo Wii was dropped with last year's release of Just Dance 2021.

Each platform offers its own unique advantages, like portability on the Nintendo Switch for example, and the ability to take the game with you anywhere you go. The game is still not available on PC for whatever reason though, unless you're willing to settle for Just Dance Now instead, their cloud-based subscription service that works with smartphones and an internet browser, and offers a vast library of past Just Dance hits for players to dance to.

6/7 The Song List

Players of Just Dance 2022 should definitely take the time to familiarize themselves with the list of songs that come with the game. After all, a new Just Dance game is just as good as the songs on its playlist. Thankfully, Just Dance 2022 comes packed with quite a few bangers. These include recent hits like Save Your Tears (Remix) by The Weeknd & Ariana Grande, and Levitating by Dua Lipa, to older classics like Buttons by The Pussycat Dolls and Rock Your Body by Justin Timberlake. There are 46 songs in total, including 5 regional exclusives.

RELATED: Just Dance 2022: The Best Songs

And for those players craving even more songs, they'll be pleased to find out that the game comes with a one-month free trial of Just Dance Unlimited (another one of their subscription services) that includes over 700 songs from past games and elsewhere. If you've happened to listen to pop radio or the Top 40 charts anytime within the past two decades, then chances are you should recognize quite a few of them. The best part is that the game offers a nice mix of songs and genres - from rock to pop and even South African house music - ensuring that all types of music lovers will find songs to immediately gravitate towards.

5/7 The Different Editions

Aside from being available across multiple platforms, Just Dance 2022 also has two different editions for players to choose from. There is the standard edition which costs $49.99 at launch and comes with 40+ songs, as well as the one-month free trial of Just Dance Unlimited mentioned above. Then there is the deluxe edition which retails for $59.99 at launch.

The main difference between both versions, aside from sporting slightly different cover art, is that the deluxe edition comes with four months of Just Dance Unlimited. That is the one-month free trial from the standard edition, as well as an additional three months subscription valued at $9.99. There are additional renewal options for Just Dance Unlimited at $3.99 for one month and $24. 99 for a full year. It is worth noting that an internet connection will be required to use the service, since the songs are streamed over the internet, as opposed to played from a disc or hard drive like the ones that come with the base game.

4/7 The Controller Options

Just Dance 2022 is a rhythm game and as such, the game is played primarily through motion controls. This means that PlayStation players would want to have a PlayStation Camera handy, while Nintendo Switch players will need to use their left or right joy-cons. Players on the former can take advantage of the peripheral's more accurate, full-body tracking.

RELATED: The Best Games That Use Motion Sensor Controls, Ranked

Xbox Series S and X players on the other hand might have to fish out their old Kinect sensor bars to join in on the fun, because not only does the game not offer support for traditional controllers, it also doesn't allow them to use any other type of camera. Thankfully, all versions can also be played with a compatible smartphone, using the Just Dance Controller app available on the Apple Store and Google Play Store. Though it is worth noting that Nintendo Switch users will still require a joy-con to get past the game's start screen, even if they intend to use their smartphones to play during the actual songs and dance routines.

3/7 The Different Modes

Just Dance 2022 has no shortage of game modes available for players to choose from, which can be quite daunting for newbies. The good news though is that it gives an option to dive right in with a randomized playlist in the Quickplay Mode. For anyone looking to explore the other available options, the game has quite a few.

There is the Co-op Mode, where up to six players can play together locally, using supported peripherals and smartphones. Then there is the World Dance Floor, where you can play with other players around the world in a tournament-styled competition. Sweat Mode is geared towards fitness buffs, and it lets you start your own routine and track the calories burnt along the way. And then there is the Kids Mode, which, as the name suggests, is geared towards children with family-friendly songs and simpler routines.

2/7 Song Difficulty

As was the case with previous entries in the series, Just Dance 2022 has a number of songs for players to choose from. But not all of those songs are created equally. Parents will be pleased to know that younger players have a kid-friendly playlist of songs with simplified dance routines that shouldn't cause them too much frustration.

But for everyone else, they might want to be mindful of their chosen song's difficulty, which can be seen on the song selection screen. There are alternative dance routines for some of the songs that turn them into full-blown workouts, so it is best to avoid them until you are ready to break a sweat. Those looking for an even greater challenge can also unlock an extreme mode on certain songs once they've racked up enough points, which can effectively turn a previously-mastered song into a gauntlet of skill and endurance.

1/7 Practice Makes Perfect

The key to mastery in Just Dance 2022 comes with taking the time to learn the various dance routines. The good news is that most of them have repeating movements that are generally easy to follow. But knowing when to expect them can be quite tricky the first time around.

This is where practice comes in, as you'll grow more familiar with the ebb and flow of each song and its routine the more times you go over them. There is no shortcut to putting in that practice, unfortunately, at least if you intend to stop flailing about awkwardly each time you miss another move which you should have seen coming a mile away. Acquiring the skills needed to dance to each song like one of the pros is relatively straightforward, you'll just need to put in the time and effort.

NEXT: Just Dance: The Most Intense Dances For Home Workouts

JYS-NS163 Joy-con Armband for Just Dance

Joy-Con Armband for Switch Just Dance


JYS-NS163

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  • Unique Design

    The armband was designed for Nintendo Switch Joy-Cons, used for the most popular dance game for Just Dance 2020, for Just Dance 2019,Zumba Burn It Up.

Unique Design

The armband was designed for Nintendo Switch Joy-Cons, used for the most popular dance game for Just Dance 2020, for Just Dance 2019,Zumba Burn It Up.

  • Fit most wrist sizes

    It has adjustable Velcro strap so you can adjust the length according to the size of your wrist. The length of two wrists is different, one for adults and the other for children.Simple and convenient.

Fit most wrist sizes

It has adjustable Velcro strap so you can adjust the length according to the size of your wrist. The length of two wrists is different, one for adults and the other for children.Simple and convenient.

  • Release your hands

    The product combines controller grip and wrist band to release your hands. You will feel more easy, freely and enjoyable rather than tired during the game.
    You do not need to hold the Joy-Cons in hand, just insert the Joy-Cons in the grip, and tighten according to your wrist, then start your game freely.

Release your hands

The product combines controller grip and wrist band to release your hands. You will feel more easy, freely and enjoyable rather than tired during the game.
You do not need to hold the Joy-Cons in hand, just insert the Joy-Cons in the grip, and tighten according to your wrist, then start your game freely.

2 in 1 Pack

There are two wrist bands, one for adults and the other for children. This adults wrist band fits for 4.72 – 7.5 inches wrist circumference.

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Characteristics

Color Black/Red/Blue available
Package  Color box
Width       CM
Length       CM
Height       CM
Weight 145  g
Package Size 7.5*7.5*17.2    CM

Package Content

2 × Armband

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One year Nintendo Switch - owners' impressions - Offtop on DTF

Console owners from the DTF edition share their opinions.

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It has been a year since the release of the Nintendo Switch - it appeared in retail on March 3, 2017. Sales at the console are excellent, there are enough good games - everything needs to be summarized somehow. We found out who in the DTF editorial office took the Switch and asked them to share their thoughts: what you can play and whether the purchase was repulsed by emotions.

If you have something to tell - welcome to the comments.

Photo: IGN

Oleg Chimde: the third platform in a row

I've had a sad story with Switch so far. I rode a bit in Mario Kart 8, ran The Legend of Zelda: Breath of the Wild, getting damn tired in the process, went through an excellent Super Mario Odyssey with my niece and ... everything. Since the end of December, the console has been collecting dust next to the PlayStation 3 in languid anticipation of Pokémon, SMT and Fire Emblem.

Most likely, the matter is in the type of consumption. I don’t go to work by public transport, but work from home, which means Switch as a portable device is not very relevant for me. In indies that are now massively coming to Switch, I play either on PC or on PS4. So in my personal list of gaming platforms, the Nintendo console is in my third place.

However, I don't regret the purchase, of course: Mario alone paid for the Switch in full for me. In the meantime, let it lie down, the tea will not spoil.

Zakhar Bocharov: credited, you have been rehabilitated

As a Nintendo fan, it was very painful for me to watch Wii U. Two and a half games a year, E3 conferences with depressing announcements compared to competitors, the endless need to endure the imperfections of hardware in order to be able to play my favorite series. And some of them held up decently (Super Smash Bros., Donkey Kong Country: Tropical Freeze, Pikmin 3), while others were tough in quality (Xenoblade Chronicles X, Animal Crossing: Amiibo Festival, Paper Mario: Color Splash). It became obvious: Nintendo is gradually recognizing the failure of stationary hardware and is preparing a replacement. There is an unplanned change. We must be patient.

Switch caused a storm of doubts - power, form factor, original library of games. But the twelve months that have passed since the start have smashed all skepticism to smithereens. 2017 was a huge comeback year for Nintendo, and my jubilation was boundless.

I got a console in the summer and still have never thought about what to play. The luxurious The Legend of Zelda: Breath of the Wild and Super Mario Odyssey have been completed, a lot of games are still on the line - Splatoon 2, Mario and Rabbids, Skyrim, Xenoblade 2. The question is rather how to find the time.

Of course, not only new items are on the list, but Switch is a surprisingly pleasant piece of iron for catching up. The same The Elder Scrolls V on the small screen looks very neat, although in the regular version of seven years ago it still got tired. I don't want to play Darkest Dungeon, Enter the Gungeon, or Celeste on the big screen (I don't have a Vita) - but the half-hour night runs are a hit. The hybrid set-top box format seemed wild to me, but in fact it became an innovation that worked. Very often I catch myself thinking that I will buy a particular game if it comes out on Switch.

Nintendo no longer needs to be scattered between several platforms (3DS is already objectively getting crumbs from the master's table), so the most delicious - exclusives - began to appear much more often. In addition to the mentioned "Mario" and "Zelda" - look at their ratings! — Splatoon 2, Arms, Mario Kart 8 Deluxe, Xenoblade 2 were released in the first year. This is a powerful start, and full releases of Fire Emblem and Pokemon, Kirby Star Allies, Bayonetta 3 and Super Smash Bros. are coming soon. Even in terms of the number of titles, this is very inspiring.

I don't want to be a 100% fanboy: the console has its downsides. It does not work without recharging, and due to its power, there is almost no actual multiplatform. As a replacement for a stationary console, the Switch will only work for undemanding players. But as a second set-top box, especially a portable one, it's almost perfect. Definitely the best purchase last year, with a pleasant, forgotten feeling as a bonus. The feeling that you can be proud of your favorite company again, and more and more people are imbued with its philosophy. On the day I bought Super Mario Odyssey, I canceled everything and, like a child, hurried home to play a new platformer - isn't this the lost magic of childhood?

Photo: MobileSyrup

Sergey Matveev: instead of a bedtime story

Nintendo Switch and I got used to each other for a long time. The easiest way to compare this is with relationships. Sounds ridiculous, but judge for yourself.

At first there was a period of excitement and joy from owning a new console, I tried to spend every free minute with it. Then there was a sharp decline in interest, a period of insidious betrayals, when I preferred to go through the new releases of the season on PC, while Switch was lonely gathering dust on the shelf. And now I come home from work every day and in the evening, tired, I fall into a chair with Switch in my hands. No previous passion, but calm and spiritual pleasure from the game. Only if in a relationship it all takes decades, it only took me a year.

Approximately for the entire period of adaptation, my passage of the new Zelda also stretched. I finished it just a week ago, some moments and mechanics were not weakly annoying, other situations and missions were delightful and blew the roof off. I have a fad: if you already pass the game, then you should squeeze all the juice out of it. Consequently, I went through all the sanctuaries, closed all additional tasks, collected all the photos for the Hyrule atlas, and pumped all the armor to the maximum. As a result, after a hundred hours - the penetration into the castle, the battle with Ganon, the credits and the smile of Zelda. I exhaled with peace of mind, for me it was more of a gestalt that needs to be closed.

Little indie games gave me a little more vivid emotions. A year ago, I advocated bringing more indie “with soul” to the Switch, because a portable console is not only about trying to play in a cramped subway or a shaking bus. A portable device, both physically and mentally, is much closer to the player than a monitor or TV, so you immerse yourself in the atmosphere of the game much faster and stronger with it. I replayed Switch Oxenfree, Detention and Night in the Woods - the sensations and emotions are much brighter, as if the characters themselves have become closer and dearer.

Therefore, today for me, Nintendo Switch is not so much a set-top box of exclusives as a great platform for soulful indie games, emotional stories. And to get these true emotions, I'm even ready to overpay.

Nikita Losev: wrong format

I've never been a fan of Nintendo, so my relationship with the Switch is not easy. Before that, I didn’t have a single “big N” console - not that it was a conscious desire, I just didn’t join. Switch, in the end, I bought only at the end of November, almost nine months after the release of the device. Like many, I was primarily attracted to Zelda and Mario (even two at once, since I also bought Mario Kart 8 Deluxe at the same time), so in the end the desire overcame all doubts.

Three months later, I don't regret my purchase. I’m still slowly going through Breath of the Wild (very little left), barely touched Super Mario Odyssey and traveled a bit in Karting. At the same time, like some of the colleagues who unsubscribed above, Switch closes my list of gaming platforms, and for good reason.

Home - I'm an avid PC player, and although I can turn a blind eye to some of the shortcomings of other devices for the sake of exclusives, sometimes habits still make themselves felt. It’s easier and more convenient for me to run something on Steam (it’s not for nothing that I bought my video card) or turn on some kind of session. On Switch, the choice of all this is too limited, and the format is completely different.

The second reason, following from the previous one, is that I don't play indies on the Switch, and they are most often uninteresting to me in this form. Yes, I've bought a few discounted games, so there's always something to play when I'm on the road. But, with the exception of the main exclusives and, in part, the two parts of Bayonetta, something else does not attract me much.

In addition, I repeat after Oleg, I don't need to travel often, so the portability of the console is nice though (you can play in bed), but I personally don't need it. It's funny that initially I considered Switch first of all as a portable device, and only then - as a home device. As a result, more often than not, I play behind a monitor and even bought a Pro controller for this.

By the way, it deserves a special mention - you no longer need to suffer with Joy-Con controllers, constantly using the console in the docking station. The gamepad turned out to be functional and convenient, and the battery life on a single charge is several times longer than that of the DualShock 4. The only negative is the price, but the pros, in my opinion, are still more important.

After three months of use, my Switch has remained in perfect condition. There were no scratches on the screen, problems with controllers or other troubles. Although the battery does drain incredibly quickly, so you should always keep this in mind.

In general, if you are interested in Nintendo games, then Switch is worth taking without hesitation. My only problem is that I'm used to the PC, and I rarely launch consoles - the PlayStation 4 Pro is also gathering dust in the corner, and the list of console exclusives that have not been completed is constantly growing. But as an additional gaming device that can also be taken on the road, the Switch is ideal.

Artyom Slobodchikov: the ideal companion

I bought the Switch almost by accident. I have long wanted to buy some kind of console, but the money was only for it - there was not enough money for a TV or a good monitor. Why buy a PS4 Pro if you don't have a good screen to enjoy the beauty of Horizon Zero Dawn? Then I thought about Switch: Zelda with high ratings and cool gameplay, the upcoming Mario Odyssey, which then - in September - had not yet been released. Why not.

Unlike Oleg and Nikita, I need to move around the city every day: from home to work, then to study at the magistracy. In this context, Switch became a little “brain explosion” for me: here, in my backpack, there are several full-fledged AAA games, and I can play them right on the subway or train. The only problem is that in the crowd it is not always convenient to get the console out of the case.

Photo: Kotaku

In addition, Switch is very good at co-op. 1-2 Switch is the perfect party game, and in Overcooked we often play with a girl who is far from video games at all. By the way, I recommend Overcooked to everyone in general, it is very coolly done.

I've heard about the Switch's technical issues, which are causing some to wait for the next revision of the device, but I haven't encountered any myself: the controllers are in perfect order, the docking station hasn't scratched anything, the battery lasts long enough. In a word, I’m happy with everything and I’m waiting for Dark Souls and Pillars of Eternity 2 to come out on Switch.

#opinions #switch #nintendo #long

Everything you really need to know about 1-2-Switch

bewilderment: do you seriously want us to milk a cow instead of playing normal games? Contrary to popular belief, 1-2-Switch is not about games, but about party fun. Of course, no one is suggesting that you pull the joy-cons in your right mind, out of the right context. And besides the cow, as it turned out, there are a lot of interesting things. 1-2-Switch is a multi-genre collection that includes spatial puzzles, dances, sword fights, reaction exercises and abstract thinking. Needless to say, the Disgusting Men first of all decided to combine all this with alcohol and a noisy company? A day off, the center of Moscow, a respected Lion's Head pub, a crowd of friends, colleagues, journalists and Disgusting Men subscribers, many different drinks and 1-2-Switch . The essence of the event that we organized was as follows: each guest receives a glass of alcohol and a chip that can be used in the game as a bet. The guests played in pairs, gaining more and more chips based on the results of dueling competitions - the victory was assigned to the one who, after a whole evening of moving libations, had more chips in his hands than everyone else.

The conclusion that we made is extremely simple: it's stupid to put 1-2-Switch on a par with games that you really don't want to be distracted from - but there is no direct competition here. This collection is made for those who like to spend time not locked up and gloomy, but prefer noisy leisure time - at least sometimes. Right in the process of the party, the bar management had a question: why don't we do this every Saturday? The guests had no questions - only screams, happiness and joy, coupled with minor shortness of breath. Consider it an experiment that ended in triumph.

We have already discussed the broad perspectives of 1-2-Switch in our weekly podcast: a boring corporate party, a wedding, just a spree in a bar or even barbecue in the woods - let me remind you, Switch does not need a screen, because this console always has it with you. But the compilation that Nintendo released will not only brighten up any rotten party, but also reveal new talents in the players. Here are some compelling examples.

Turns out you're pretty good at cardio

Beach Run is a fast paced and intense game for those who excel at the "quick legs" exercise. Two people stand opposite each other and run in place, as if they were running from different ends of the beach to a flag set in the middle of the distance. A couple of such races - consider it trained.

Your diction is impeccable

Because only a person with very well developed facial muscles can win at Speed ​​Eating. The Switch's right joy-con has an infrared camera that reads the number of face clicks. The winner is the one who manages to eat the largest number of virtual sandwiches in the allotted time.

Confident movement and no fuss

Famous before the release of the console attraction "Double Milk" - a competition for the largest amount of milk squeezed out of a virtual cow's udder. It's not enough just to lower and raise the joy-con - you need to hold down the two side buttons in time and calculate the optimal speed of the process - otherwise, instead of a solid victorious jet, ridiculous splashes will turn out.

Timely stop to avoid stopping prematurely

In the Soda game, you need to shake the joy-con and pass it from hand to hand until the bottle full of raging gases explodes. Whoever had it in her hands at that moment - he lost.

Play a guitar that doesn't exist and look cool

Invisible guitar competitions are a traditional discipline in which championships are even held in the USA and Europe with serious prize funds. Fortunately, having a 1-2-Switch, which includes this entertainment, you do not need to go anywhere.

You thought you couldn't dance, but in fact you still can't


According to the rules of the "Dance Duel", the winner is the one who not only skillfully moves to the tempo of the waltz pouring from the Switch's speakers, but is also capable of timing freeze, as in a children's game about "the sea is worried once. " In our case, to dance, freeze and not fall back.

Fashion sentence

“Fashion show” is a game in which two participants defile along a conditional catwalk. It's just very funny.

Yoga, after which everything will hurt

In the game of Zen, the main rule is not to move. The screen suggests a random pose for both players to take. Joy-con is sensitive to any movement, so the winner is the one who was able to maintain balance longer than the opponent.


Quoting our friend Pavel Bolotsky, who was in charge of the technical part of the broadcast that evening, “there was a feeling that I was filming a new part of Gorko, only about games.” In the company of people who like to laugh kindly and mock each other, washing down bright emotions with cold, 1-2-Switch definitely has a great future.


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